Patch Notes

v0.010

Cardy

Dec 30, 2025

  • Reverted psg change and increased crafted psg condition by 1000 min/max imp psg should be 4500/5500 ish. Will continue to monitor.
  • Increased stun/ls cap on psg specifically to 55% will monitor this for pvp balance.
  • Fixed an issue causing the original death watch bunker to be no fun.
  • Forced disabled snapshot preloading in launcher to alleviate crashes in some areas.
  • Added taanab to the planet list for faction bases.
  • Fixed an issue with Giant Dune Kimogila.
  • Lowered respawn time on some vanilla mobs that tend to be of interest.

v0.009

Cardy

Dec 30, 2025

  • Re-enabled dungeon instances.(Please note these are physical locations and there are limitations to the amount that can be run per hour of each server wide. Plan to add a new zone for more instances.)
  • Corellia Space is now available for use to players. Players are expected to use their alpha escape tool to go back to ground if there is an issue. If you can't load in at all contact a Dev.
  • Added several items to blue frog including padded armor, bivoli, and thaktillo.
  • Unlearn all skills will now unlearn Jedi and prestige skills.
  • Fixed an issue with terror beetle glands.
  • Increased interaction range with vehicles/pod racers (was last patch)
  • Increased rewards for some naboo quests.
  • Lowered resistances on krayt dragons.
  • Reverted several vanilla mob loot tables back to sunrunner 2 additions.
  • Fixed a spawn decoration issue on Tatooine.
  • Loot added back to loot containers from sunrunner 2.
  • Loot added back from bounty hunter missions from sunrunner 2.
  • Cleaned up armor stat window appearance to be more uniform for everything.
  • Giant Dune Kimogila will have a higher chance of dropping its scales.
  • Power-ups crates will now stack to 1000.
  • Psg condition via crafting will now have an increased cap of 1000 compared to pre patch.(not live as of this posting.)

v0.008

Cardy

Dec 28, 2025

  • Added a new vanity pet(not on loot table yet)
  • Fixed an issue with cartel members attacking each other.
  • Added a special drop to hidston.
  • Fixed an issue with an infinitely respawning boss.
  • Dual wave synthesizers now stack to 1000.
  • Cull the Herd can now by used by any weapon and its combat spam is cleaned up.
  • Instruments should now correctly give general xp when crafted.
  • Removed dead eye prototype functionality.
  • Fixed issue with players not being able to acquire bases from the recruiter.
  • Lowered chance for contraband scans in cities.
  • Turned off wild contraband scans.
  • Lowered visibility gains across the board.
  • Entertainer buffs max timer should now be more inline with CM buffs max timer.
  • Fixed an issue with jedi mind trick.
  • Jedi resists to various dots will no longer be stackable, one will overwrite the other.
  • Fixed an issue with some components not having the right base item, gorax shards...etc
  • Fixed an issue with armor not restricting ls/stun properly. Is a wip, Need to touch every armor piece to get designed goal in certain things.

Current Focus

  • Fixing dungeon teleporting.
  • Rework B.E. issues

v0.007

Cardy

Dec 23, 2025

  • Reworked Mission Choice from radial. Should work better.
  • Lowered output of total heal self and total heal other. (jedi)
  • Removed battle fatigue self and other from the game. (jedi)
  • Added unarmed tier 3 components to placeholder mobs for testing purposes. Can dm for location.
  • Removed luck from tapes/wearables rolls.
  • lowered visibility from failed contraband scans.
  • Fixed a typo with Sanyassan two hand toughness.
  • Fixed an issue with training memory cooldown not applying.
  • Removed the typo when trying to create a character when you already have max.
  • Added pet stim d to frog.
  • Fixed a typo with cert for ion stunner.
  • Fixed an issues with acklay bones.
  • Fixed an issue with dagobah valley qj add.
  • Reverted the animations for female toons. A special lat will be able to be downloaded for players that enjoyed it.

v0.006

Cardy

Dec 21, 2025

  • Fixed issue with lightsaber resist on mobs.
  • Lowered damage of lightsabers from frog to be in line with intended cap range.
  • Fixed a cert issue with two handed lightsabers.
  • Increased max range to 10 on frog lightsabers. Will take time for non.
  • Updated rewards for Tatooine quests.
  • Implemented a test cap for armor of 84/80/40

v0.005

Cardy

Dec 21, 2025

  • Fixed an issue with force lightning single and cone 3.
  • Fixed an issue with zeltron equipping weapons and wearables.
  • Fixed an issue with taunt. (needs testing)
  • Added more objects to blue frog including some armor and psg
  • Added a cutout to a flamboyant fella.
  • Updated rewards on some Tatooine quests.
  • Lowered city citizen and time requirements for upgrade.
  • Added locked briefcase back into being sliced (needs testing)

v0.004

Cardy

Dec 20, 2025

  • Fixed an issue with multiplayer vehicles and speed checks.
  • Fixed an issue with a higher than intended resist on infiltrator armor from frog.
  • Increased the amount of credits and faction points players can receive at once from the frog.
  • Fixed a file name typo with an npc command.

v0.003

Cardy

Dec 19, 2025

Patch

  • Fixed an issue with generic style camps for scout/ranger.
  • Fixed an issue with npc force user attacks being too strong.
  • Turned back on more blue frog options including cleansing character, food items for combat use, and refilling force bar.

v0.002

Cardy

Dec 17, 2025

Patch

  • Lowered cost on ******* vendor.
  • Increased credit cost on dungeon master vendor.
  • Lowered pet growth stage time to 5 minutes for beta.
  • Removed extra toolbar from base package. Will be available as a download.
  • Fixed some cert issues server side.

v0.001

Cardy

Dec 15, 2025

Fixes

  • Fixed an issue with elevator terminals.
  • Removed temporary Coruscant teleporters.
  • Fixed an issue with Baritha and Vourk.
  • Added a navarea to ns stronghold.