v0.51.37
CardyOct 15, 2026
- Fixed an issue with fiberplast panel with b.e. tissue not applying to clothing crafts.
- Fix #6489 for togruta causing client crashes.
- B.e. pet related debilitate ability has had its strength increased.
v0.51.36
CardyOct 11, 2026
- Bio-Engineer clothing tissue can now be used in either synthetic cloth, fiberplast panels, or reinforced fiberplast panels. This makes restrictions removed on clothing type requirement for tissue adds. I am unaware of clothing tissue adds working on armor crafts, but if they work eh bonus..(tested bone armor with fiberplast change and it didnt take).
- Added some more deco for snapshot design.
- Fixed an issue with RA-7 droid.
- Fixed an issue with the chassis for the Administrative Droid not being attainable.(Now learned at master DE)
- Fixed some string issues.
v0.51.35
CardyOct 8, 2026
- 2nd pass at Bio-Engineer pet crafting. Pets should mostly maintain their current stat level while rolling a more manageable pet level.
- Generational sampling should always give lower stats prior to experimentation at least.
- Added new tame variations to many creatures.
- Fixed some loot issues on mobs.
- Increased multipliers on be creature skills only.
- Eased some naming restrictions.
- Arena Key parts can drop off more bosses now.
- Fixed several loot issues.
v0.51.34
CardyOct 1, 2026
- Architects now have the ability to craft some rudimentary geometric neon shapes of various colors at the novice skill box. (Color is selected in the crafting window in the additional template slot. Blue is baseline).
- The string and appearance for the new(ish) guild halls when selecting type should be fixed in the crafting window.
- Tutorial has been turned off and will not be returning.
- Some exploration badges have been added to Coruscant.
- Caught up on Emu Changes. Some via Infinity.
- Togruta should now be more accommodating to accepting image designs.
v0.51.33
CardySep 27, 2026
- Fixed some issues with rogue projectile feed mechanism crafts still existed. (Component crafts for feed mechs these will be removed before live.)
- Fixed an issue with experimentation values not showing for the beskad sword and mandalorian polearm.
- Mandalorian polearm has had its damage value potential increased slightly.
- Coruscant "bubble" gardens now have collision on the inside.
- The Coruscant npcs that teleport you in and out of the bubble gardens have been moved to their final home.
- Fixed a string issue with a painting.
- Added some poi listings to Coruscant.
- Re-implemented the faction changes for background. Please report any weird functionality with imperial and rebel factions during play.
- Some component variations now have a new listing info wise.
v0.51.32
CardySep 20, 2026
- Ord Mantell Smuggler Outpost now has its proper appearance for future use.
- Fixed some issues with schedule shuttle task.(Server side only)
- Jigondagus should be more manageable to fight.
- Fixed some string issues.
- Structures in cities that have the city's mayor on admin list now receive a 10% discount towards maintenance. Stacks with owner check for merchant for a 30% total.
- Dna Sampling involving generational sampling should be more proficient now.
- Overhauled the look of the ticket purchase window slightly.
- You will notice a new faction listed on your character sheet window. This is for later use. There are some systems being added in the background today that need testing for stability alongside the other two player factions and we want to make sure they play well together at this time in a more robust environment.
v0.51.31
CardySep 17, 2026
- Fixed some loot related issues.
- On leave jedi should have an early scan exit on contraband. This is temporary for a later system.
- Smugglers op on Ord Mantell will have some additional npcs currently outside its play area. Is intended for a new look thats not implemented yet.
- Invisible Infiltrator Helmet should now cost 2 stack segment comparable to its non invis version.
v0.51.30
CardySep 13, 2026
- Removed some unused tapes from the drop table.
- NEW Reservation system for vendors, by enclosing a set phrase in brackets in the container name(objectName) the seller can limit who can purchase said item. The acceptable formats are as follow. For a character with the first name of Cardy. [Reserved: Cardy] followed by any text wanted, [For: Cardy] followed by any text wanted, [Res: Cardy] followed by any text wanted. The important parts here are the brackets, whats before the colon, the colon, and the exact first name of the character after. Casing doesn't matter nor dos spacing inbetween the colon and the start of the first name.
- Fixed an issue with the lava cannon schematic.
- Placeholder krayt dragon pearls will drop from two more mob types to get more top end damage crystals into the loot cycle.
- Fixed an issue with the crallak barrel.
v0.51.29
CardySep 9, 2026
- Fixed some typos in conversations.
- Jabba vendor has a different appearance.
- Valarian reward is now non-collidable and has shrunk in size.
- Mob pathfinding should be improved.
- Mob leashing speed has been increased.
- Interwoven ris schematic should be back in its working state.
- On leave players should early exit when scanned by an opposing faction npc.
v0.51.28
CardySep 7, 2026
- Jedi force power and regen should properly apply now when wearing jedi armor.
- Two new faction vendors have been added. (Jabba and Valarian)
- Reworked a timegate scale with related to disease.
- Existing schematics with geo cube application have had it switched to an optional use instead of required.
- Some buildings should now be player accessible.
Note: A house schem will be added to Valarian vendor at a later date. It will be a max rep house and be 5 use schem.