v0.008
CardyDec 28, 2025
- Added a new vanity pet(not on loot table yet)
- Fixed an issue with cartel members attacking each other.
- Added a special drop to hidston.
- Fixed an issue with an infinitely respawning boss.
- Dual wave synthesizers now stack to 1000.
- Cull the Herd can now by used by any weapon and its combat spam is cleaned up.
- Instruments should now correctly give general xp when crafted.
- Removed dead eye prototype functionality.
- Fixed issue with players not being able to acquire bases from the recruiter.
- Lowered chance for contraband scans in cities.
- Turned off wild contraband scans.
- Lowered visibility gains across the board.
- Entertainer buffs max timer should now be more inline with CM buffs max timer.
- Fixed an issue with jedi mind trick.
- Jedi resists to various dots will no longer be stackable, one will overwrite the other.
- Fixed an issue with some components not having the right base item, gorax shards...etc
- Fixed an issue with armor not restricting ls/stun properly. Is a wip, Need to touch every armor piece to get designed goal in certain things.
Current Focus
- Fixing dungeon teleporting.
- Rework B.E. issues
v0.007
CardyDec 23, 2025
- Reworked Mission Choice from radial. Should work better.
- Lowered output of total heal self and total heal other. (jedi)
- Removed battle fatigue self and other from the game. (jedi)
- Added unarmed tier 3 components to placeholder mobs for testing purposes. Can dm for location.
- Removed luck from tapes/wearables rolls.
- lowered visibility from failed contraband scans.
- Fixed a typo with Sanyassan two hand toughness.
- Fixed an issue with training memory cooldown not applying.
- Removed the typo when trying to create a character when you already have max.
- Added pet stim d to frog.
- Fixed a typo with cert for ion stunner.
- Fixed an issues with acklay bones.
- Fixed an issue with dagobah valley qj add.
- Reverted the animations for female toons. A special lat will be able to be downloaded for players that enjoyed it.
v0.006
CardyDec 21, 2025
- Fixed issue with lightsaber resist on mobs.
- Lowered damage of lightsabers from frog to be in line with intended cap range.
- Fixed a cert issue with two handed lightsabers.
- Increased max range to 10 on frog lightsabers. Will take time for non.
- Updated rewards for Tatooine quests.
- Implemented a test cap for armor of 84/80/40
v0.005
CardyDec 21, 2025
- Fixed an issue with force lightning single and cone 3.
- Fixed an issue with zeltron equipping weapons and wearables.
- Fixed an issue with taunt. (needs testing)
- Added more objects to blue frog including some armor and psg
- Added a cutout to a flamboyant fella.
- Updated rewards on some Tatooine quests.
- Lowered city citizen and time requirements for upgrade.
- Added locked briefcase back into being sliced (needs testing)
v0.004
CardyDec 20, 2025
- Fixed an issue with multiplayer vehicles and speed checks.
- Fixed an issue with a higher than intended resist on infiltrator armor from frog.
- Increased the amount of credits and faction points players can receive at once from the frog.
- Fixed a file name typo with an npc command.
v0.003
CardyDec 19, 2025
Patch
- Fixed an issue with generic style camps for scout/ranger.
- Fixed an issue with npc force user attacks being too strong.
- Turned back on more blue frog options including cleansing character, food items for combat use, and refilling force bar.
v0.002
CardyDec 17, 2025
Patch
- Lowered cost on ******* vendor.
- Increased credit cost on dungeon master vendor.
- Lowered pet growth stage time to 5 minutes for beta.
- Removed extra toolbar from base package. Will be available as a download.
- Fixed some cert issues server side.
v0.001
CardyDec 15, 2025
Fixes
- Fixed an issue with elevator terminals.
- Removed temporary Coruscant teleporters.
- Fixed an issue with Baritha and Vourk.
- Added a navarea to ns stronghold.